Podcasts About Mental Illness

Learning Target OR Standards & Connections
  • CCSS.ELA-LITERACY.CCRA.R.10 Read and comprehend complex literary and informational texts independently and proficiently.
  • CCSS.ELA-LITERACY.CCRA.SL.4 Present information, findings, and supporting evidence such that listeners can follow the line of reasoning and the organization, development, and style are appropriate to task, purpose, and audience.
Essential Outcome(s) Level(s)
Students will…

  • understand key characteristics of mental illness and use their research towards creating an educational podcast advocating for a special course of action that has the potential to help those who are affected by the illness. 
High School 9-12
  1. Introduce project: 10 minute podcast that will include information on a mental illness (or topic relating) that students are personally influenced by or one that they are interested in. 
  2. Students will perform outreach (interviews, emails, etc.) and research.
  3. Write scripts based on research and interviews. 
  4. Revise scripts, record (using the blank template in Soundtrap) and edit. 
  5. Additional options: add appropriate music and/or sound clips using the loop library or import function. 
  6. Publish via social media, website, etc. 
Extended Learning
**Potential for a 4-week project. See additional resources here


The author of this is Meredith Allen. Prior to joining the Soundtrap team, Meredith served as an Instructional Technology Consultant at Prairie Lakes Area Education Agency in Iowa.  Preceding her consulting, Meredith taught instrumental music, K-7 technology and facilitated a district’s Virtual Reality Education Pathfinders program. She also served on their District Leadership Team, served as the district’s Technology Integrationist, and assisted with implementation of the district’s 1:1 computing initiative.Meredith has a Master’s of Science in Technology for Education and Training and participated in the 2016 Iowa cohort of the national Teacher Leadership Initiative.


Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

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