Ancient Greece Newscast

Learning Target OR Standards & Connections
  • CCSS.ELA-LITERACY.CCRA.SL.5 Make strategic use of digital media and visual displays of data to express information and enhance understanding of presentations.
  • ISTE Student Standard Knowledge Constructor: Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others.
Essential Outcome(s) Level(s)
Students will…

  • creatively demonstrate what they learned about Ancient Greece by applying research to write and produce a newscast from a particular time period. 
Middle & High
  1. Introduce the project – a group project that will culminate in a radio newscast from Ancient Greece (or wherever you are currently studying!)
  2. Group students, assign roles (writers, actors, interviewers, etc.)
  3. Project guidelines. Each newscast should include the following:
    1. Introduction
    2. An entertainment piece (music perhaps???)
    3. A news story about a government or world affair
    4. An interview with a famous person from Ancient Greece
    5. A news story about an invention or contribution from this time period. 
    6. Wrap-up
Extended Learning
  1. Add a commercial idea for a product or service that could have been available in Ancient Greece. 


The author of this is Meredith Allen. Prior to joining the Soundtrap team, Meredith served as an Instructional Technology Consultant at Prairie Lakes Area Education Agency in Iowa.  Preceding her consulting, Meredith taught instrumental music, K-7 technology and facilitated a district’s Virtual Reality Education Pathfinders program. She also served on their District Leadership Team, served as the district’s Technology Integrationist, and assisted with the implementation of the district’s 1:1 computing initiative. Meredith has a Master’s of Science in Technology for Education and Training and participated in the 2016 Iowa cohort of the national Teacher Leadership Initiative.

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

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